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4K Gameplay: How Quick Can You Force? How About 1.5 Billion Pixels a 2nd

         

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Acres of sensible seashores, delectable meals, superb cityscapes appear to stretch throughout many cubicles that includes 4k shows at this week’s World Client Electronics Convey.

Our sales space has some superb surroundings, too: A twisty, photograph-life like monitor displayed with beautiful readability on a trio of sixty five-inch 4k Panasonic shows.

Right here’s what makes ours completely different: Which you could snatch a controller and blast throughout the panorama like a lunatic, as stereo audio system deafen these round you with the throaty roar of a neon inexperienced Pagani two-seater.

That is 4k that you would be able to choose up and play. At a price of slightly below $30,000.

“Superb,” stated Carlos Cuello, a Columbian journalist who writes for Enter.Co, the nation’s greatest tech e-newsletter, as he watched our reside demo. “That is some other dimension.”

4k, after all, is the trade time period for the newest era of extremely-excessive-decision screens. It refers to their potential to cram four,000 or extra pixels on a single horizontal line.

To the human eye, it brings an immense step up from the excessive-definition shows that may now be bought for a number of hundred bucks on the nearest electronics retailer.

Developing video that takes benefit of what these shows can do isn’t simple. Videographers need to improve to a brand new technology of cameras and video-enhancing workstations.

Even more difficult: growing interactive experiences that may wring essentially the most out of all these pixels. That is one thing that’s merely past what the newest technology of recreation consoles can do.

Brought to you by Titan: a 12k display you can play.
Brought to you by GeForce GTX Titan: a 12k display you can play.

But it makes 4k content – particularly on multiple screens – the perfect demo of what’s ahead.

“I’m looking at 4k as the panels get cheaper, and more content appears,” said Patrick Danford, a PC gamer who works at Walt Disney Studios, after taking a close look at the water cooled innards of the PC powering our demo through a clear panel on the side of the machine’s case. “This is pretty cool.”

To build our demo, we started with one of Origin’s ferocious Genesis PCs. We then equipped it with four of our GeForce GTX Titan graphics cards yoked together with our SLI technology.

We then loaded it up with a pre-release version of Project CARS (Community Assisted Racing Simulator), a driving simulator being developed by Slightly Mad Studios. Then, we cranked up the settings to run the game at a ridiculously smooth 60 frames per second.

1.5 Billion Pixels Per Second

Hook up all this to a trio of 65-inch inch displays and you’re driving more than 1.5 billion pixels per second into an interactive 12k display.

And visitors to our booth are having a blast with it.

“That was a lot of fun,” said Stanley Lewis, whose home PC is equipped with an NVIDIA GeForce GTX 560 Ti, as he nodded towards our enormous screens. “If only I could fit those into my apartment.”

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