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Happy New Year from the Contrast Team

         

Happy Holidays from Compulsion

When a small team of seven — five guys and two pretty amazing gals — set up to create Contrast in a small solarium a few years ago, we didn’t think we’d be launching on a brand new console, across several continents, or get as much attention as we did. 2013 was as exhausting as it was rewarding.

A true labor of love, our singular goal was to create a nice, compelling, and simple adventure while celebrating each other’s craft. Whether it was Whitney’s inspiring visual art (out of which we’ve built an entire art book), Josh and Trevor’s endless ideas about the ways in which we could use or reinvent our mechanics, or the unique way in which Sylvia’s animations are experienced in the game and our trailers, we found unique ways to respect each other’s work and encourage creativity.

Our partners told us that our passion was contagious and this quickly infected them, as they had found an outlet to express their own passions. Nicolas — who composed all the songs in Contrast — composed original songs with a contemporary jazz singer and local jazz instrumentalists. Alex wrote lyrics for the first time, and Laura Ellis donated her time and voice to the project. We even made an album out of it. Our friends at PixelNAUTS, who finished the world environments early, spent more than a month of their own time adding hidden memes and obscure (or not-so-obscure) references in the game.

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Christmas got here early for my very own daughters as they unwrapped an extraordinarily unique present. A recreation wherein they’ve had an opportunity to make a contribution their very own drawings, experiences, and character, in addition to their papa taking an extended second than up to now three years to experience their smiles

The click thought to be us a curiosity venture after we first confirmed the sport at PAX East 2013, and we had been humbled much more once they honored us with a few excessive-profile nominations and wins. PlayStation, which embraces experimental tasks — proposed that we turn into a part of their launch story, so we doubled down on getting the sport prepared for all of you. Distinction launched with a number of concerns, however we wish to guarantee you that we’ve learn and heard your entire comments and we’re persevering with to work at resolving them. Within the intervening time, thanks.

For each and every of you which have and can expertise our world, and for each and every partner, kid, or good friend who sits down and watches alongside, we really feel humbled and vindicated in doing what we like. As a developer it’s onerous to ever be glad with the ultimate product, however this undertaking is what we got down to do. We wished one thing completely different, one thing gorgeous. We’re grateful to all who helped us carry it to lifestyles, and to all of you for having us alongside for the experience.

From your complete Compulsion group, we hope your 2014 is full of all that you just hope for. Preserve certain, since you by no means — your desires, like ours, can come real.